A private Helbreath server — everything you need to know:
commands, exclusive systems, special items and how to get them.
HB Ultra is a Helbreath server with years of custom content. When creating your character you pick one of the two warring cities, Aresden or Elvine, and you start with a boost designed for a fast early game:
The central map is Middleland (war zone), with the Warehouse (Whouse) as the neutral hub. The advanced leveling dungeons (DGLV 2/3/4 and Tower of Hell 1/2/3) are entered by buying a ticket from William at your city's Cityhall. You'll also find Icebound, Procella, DunLand (middled1n, with a tier 1-4 mob progression and a mining area), Abaddon and the PvP fightzones.
| Action | How |
|---|---|
| Move | Left click (hold to run) |
| Attack | Ctrl + click on the target |
| Cast magic | Open the spellbook, select the spell and click your target |
| Character panel | F5 (stats, equipment, rep, majestics) |
| Inventory / Magic / Skills | F6 / F7 / F8 |
| World map (minimap) | Tab — now shows mob spawn spots (see section 15) |
| Info panel | Ctrl + P (news, commands, server info) |
| Exchange criticals for gold | Ctrl + C — converts stored criticals into gold (300 gold each, 10 at a time) |
| Command | What it does |
|---|---|
| /to name message | Private whisper to another player |
| /createparty · /deleteparty | Create / leave a party |
| /spec <slot> | Specializes your equipped item using majestics (section 5). Slots: weapon, shield, helmet, mail, hauberk, pants, boots |
| /reqrebirth | Rebirth (exactly level 180, standing inside the Cityhall — section 6) |
| /reqswitch | Swap between your reborn character and the level-180 backup (10,000 gold) |
| /rep+ name · /rep- name | Give +2 / −2 reputation to another player (requires level 15+, 0 PKs; 20-minute cooldown) |
| /checkrep name | Check a player's reputation |
| /coinball amount | Packs your coins into a tradeable CoinBall (to sell/gift coins) |
| /zerkme | Instant berserk buff — costs 3 coins |
| /maname | Full mana refill — costs 4 coins |
| /changecity | Switch cities (Aresden ↔ Elvine) — costs 6 coins |
The level cap is 180. The EXP curve is tuned in bands: the first ~100 levels fly by and the final stretch is the real challenge. Ways to speed things up:
Reaching level 180 is not the end: every ~112 million EXP you earn at the cap grants 1 Majestic Point. Your EXP bar shows progress toward the next majestic.
What do you spend majestics on?
| Use | Details |
|---|---|
| Item upgrades (Gail) | The classic +N on weapons/armor with Xelima/Merien stones |
| Specialization /spec | Take your gear to Special +5 (section 5) |
| Hero → Power → Master chain | Transform your Hero pieces into higher tiers (section 5) |
| Stat points | Buy additional stats with majestics |
Besides cap EXP, majestics also come from MajBalls (tradeable), events, Patreon rewards, and the Pandora Box can roll them as a prize.
Any equipped weapon, shield or armor piece can be specialized from Special +1 to Special +5 with /spec <slot>. The level shows in gold on the item tooltip and is independent from the classic Gail +N (they stack).
| Level | Cost (majestics) | Bonus by item type |
|---|---|---|
| +1 → +5 | 10 / 20 / 30 / 40 / 50 (150 total) | Melee weapon or bow: +1 physical damage per level Staff/wand: +0.5 / 1 / 1.5 / 2 / 2.2% total magic damage Armor, helmet or shield: +1 defense per level |
Hero set pieces have a unique evolution path: take a Hero piece to Special +5 and it automatically transforms into its Power Hero version (specialization resets). Take it to +5 again and it becomes Master Hero, the final tier — which also keeps the Special +5.
| Tier | Defense (Armor) | Durability | Total cost |
|---|---|---|---|
| Hero | 50 / 55 | — | — |
| Power Hero | 50 / 75 | 8,000 | 150 majestics per piece |
| Master Hero (+5) | 55 / 80 | 12,000 | 300 majestics per piece |
The transformed item stays bound to you and changes appearance at every tier. Hero items have no level requirement.
At exactly level 180 you can be reborn: your character goes back to level 1 but becomes permanently stronger. Do it standing inside your city's Cityhall with /reqrebirth.
The Enchanting panel (client side menu) lets you transfer the power of attribute items you don't use into your good gear. It runs on two internal currencies: shards and fragments.
Drag up to 20 items with an attribute into the panel: each item is destroyed and credits you attribute value × 10 points. Light and Strong attributes give shards; the rest (Hitting Probability, Defense Ratio, regenerations, Magic Resist, Anti-Phys/Magic, Exp) give fragments.
Raising an attribute by +1 on the target item costs (current value + 1) × 150 points from the matching pool.
Where do attribute items come from? Mid and high tier mobs drop stat armor (1 in 200 armor drops rolls Magic Resist, Anti-Physical, Anti-Magic or extra Defense Ratio).
Most spells are bought at the magic shop (Gandlf). But the most powerful ones can only be learned from their Manual, a rare item dropped by specific mobs. Use the manual from your inventory to learn the spell.
| Manual | Teaches | Dropped by |
|---|---|---|
| IceStormManual | Ice-Storm | Frost and Nizie (Icebound); rarer: Ice-Golem |
| BlueFireManual | Blue-Fire | Frost, Nizie, Ice-Golem; also ShadowFang/StormCentaur/EvilEttin |
| LightWaveManual | Light-Shock-Wave | Centaurus and Unicorn (Middleland) |
| HealSpotManual | Heal-Spot | Unicorn; also Abaddon (boss) |
| StormOfDeathManual | Storm-of-Dead | DeathWyvern (boss) |
| FireWaveManual | Fire-Shock-Wave | Fire-Wyvern (boss, Tower of Hell) |
| FuryOfWarManual | FuryWar | DeathWyvern and GhostAba (bosses) |
| WrathBlizzardManual | Wrath-Blizzard ✨ | BlackWyvern and DeathWyvern (1/60) |
| MassFireStrikeManual / BloodyShockW. / CancelManual / E.S.W. | their spells | classic drops / shop |
All of these are HB Ultra original content — you won't find them on any other server. Listed rarities are per kill.
2H HammerLevel 130 · STR 110Kloness family
3d8+28 damage. Like every Kloness weapon, it hits harder the more reputation you have (+1 damage per 100 rep, up to +55) and punishes negative-rep players.
Drops: DeathWyvern 1/60 · Abaddon 1/100 · Wyvern 1/100 · Tigerworm 1/25000 (the mass-farming jackpot!)
2H AxeLevel 130 · STR 100
3d8+24 damage, a four-bladed emerald double axe.
Drops: BlackWyvern 1/60 · GhostAba 1/50 · Wyvern 1/100 · Tigerworm 1/25000
NecklaceLevel 130One of a kind
You steal 5% of all the damage you deal as health — melee hits AND spells, versus players and mobs. No other item in the game has lifesteal.
Drops: Abaddon 1/100 · GhostAba 1/60 · ultra-rare (1/25000) from the Hell family: Helliche, HellButcher, HellTroll, Hellgoyle and HellDemon
2H SwordLevel 140 · STR 130
3d9+35/39 — the infernal sword, a magma blade wrapped in living flames.
Drops: Fire-Wyvern 1/60 (Tower of Hell) · HellDemon 1/5000 · Barlog 1/8000
WandLevel 140
+30% magic damage — the strongest wand in the game, obsidian horns holding a fire orb.
Drops: Fire-Wyvern 1/60 · Red-Demon 1/5000 · Demon 1/10000
2H AxeLevel 115
3d6+13 — an enchanted violet axe, the stepping stone to boss weapons.
Drops: Orge, Stalker and Ettin — 1/500
2H HammerLevel 115
3d7+23 — an enchanted fire hammer.
Drops: WereWolf, Orge and Dark-Elf — 1/500; also ShadowFang, StormCentaur and EvilEttin (elite mobs)
2H SwordULTRA RARE
The storm blade, red and turquoise. The longest hunt on the server: 1/60000.
Drops: Dark-Elf, Liche, Demon, Gagoyle, Frost and Centaurus
2H SwordLevel 150Craft only
5d29+70 — it doesn't drop from any mob: you craft it with Manufacturing skill 99: 4 Mithral Ingots + 5 Diamonds + 3 Rubies (get mining!).
| Item | What it is | Drop |
|---|---|---|
| Excaliber | The legendary sword | Unicorn — 1/5000 |
| FrostHat / VoidHat / VoltHat / AcidHat | Elemental hats: +5% damage with their element's spells | 1/1000 — Frost: Frost/Nizie · Void: Liche/Dark-Elf · Volt: Stalker/Beholder · Acid: Cannibal-Plant/Giant-Spider |
| Elemental Horned Helms | Horned helmet version, same bonus | 1/1000 — Frost: Ice-Golem · Void: Demon/BlackDemon · Volt: Gagoyle · Acid: Giant-Lizard/HellTroll |
| GiantBattleHammer / DemonSlayer | Rare weapons | ShadowFang, StormCentaur, EvilEttin — 1/2000 |
| Stat armor | Extra MR / Anti-Phys / Anti-Magic / Def. Ratio | 1/200 of armor drops from tier 2-5 mobs |
| Boss | Where | Highlight loot |
|---|---|---|
| Fire-Wyvern | Tower of Hell | Hellbrand 1/60 · InfernoWand 1/60 · FireWaveManual · premium rare pool |
| DeathWyvern | — | GoldenKlonessHammer 1/60 · WrathBlizzardManual 1/60 · StormOfDeathManual · ReflexHauberk 1/150 · RingOfRage 1/200 · FuryOfWarManual 1/400 |
| BlackWyvern | — | EmeraldAxe 1/60 · WrathBlizzardManual 1/60 |
| Abaddon | Abaddon map | NecklaceOfLifeSteal 1/100 · GoldenKlonessHammer 1/100 · DarkExecutor 1/100 · RingofPowerWar 1/100 · HealSpotManual 1/200 |
| GhostAba | Group boss (huge HP and regen — bring a party) | EmeraldAxe 1/50 · NecklaceOfLifeSteal 1/60 · Merien stones (high pool) · double gems · NeckOfXelima · BlackTowerShield/RingOfRage/FuryOfWarManual 1/33 · exclusive ArmorDye |
| BlackDemon | WEEKLY boss | VoidHornedHelm 1/1000 + its own pool |
| Wyvern (common) | — | GoldenKlonessHammer 1/100 · EmeraldAxe 1/100 |
What you can get today from the elemental line are the Hats and Horned Helms of each element (mob drops, 1/1000 — see section 9). Each helmet grants +5% damage with its element's spells (Frost = ice, Void = dark, Volt = lightning, Acid = toxic), with top-tier defense and male/female versions.
The full sets (PlateMail/ChainMail, Leggings, Hauberk and Cape of each element) arrive next season. A preview of what's coming, so you can pick your side:
The classic Hero set evolves through majestics (see section 5). No level requirement.
Manufacturing includes 6 full sets by level: Aurum (level 80) → ... → Obsidian (level 180), with increasingly demanding materials, plus the Arcanum+ set (better defense, craft-only at skill 99).
Exclusive supporter sets (Aresden Golden-Red / Elvine Blue-Fire) via the coin shop, with Hero-tier bonuses.
Use the Manufacture button on your inventory. Your Manufacturing skill is automatic: (STR + rank) × 2, capped at 100 (with 50 STR you're maxed). Pick a recipe, place the materials and confirm — failing never consumes materials. Material quality affects the product's "Completion" (more durability): the ore → ingot → piece chain matters.
| Highlight recipes | Requirement |
|---|---|
| Smelting: SuperCoal, IronIngot, Silver/Gold/Mithral Ingots… | — |
| Weapons: GreatSword (80), Flameberge/BattleAxe/Hammer (90), GiantSword (95), BlackShadowSword/BarbarianHammer (99) | Skill 80-99 |
| Sets by level: Aurum (80) → Obsidian (180) | Skill per set |
| Valcrum: 4 MithralIngot + 5 Diamond + 3 Ruby | Skill 99 |
| Arcanum+ set (12 pieces, +3 def) | Skill 99 |
Buy a PickAxe (500 gold), equip it and attack the ore rocks. The Mining skill improves with use (cap STR × 2). Ores drop on the ground — pick them up! Types: Coal, Iron, Silver, Gold, BlondeStone, Mithral, Crystal and the gems (Sapphire, Emerald, Ruby, Diamond) in the highest-level veins.
Where to mine: DunLand (middled1n, the big mining zone), middled1x, DGLV 2/3/4 and Tower of Hell 1/2/3 (dungeon veins include the gem ones).
Reputation (visible on F5) matters more than ever:
Coins are the server's premium currency (earned by supporting the project). Everything they buy is convenience and cosmetics — power is farmed in-game.
An HB Ultra exclusive: the minimap (Tab) now shows a miniature of each mob over its spawn area (except in cities) — check the map and head straight to the pit you want, in full view or zoomed.
The rankings panel shows the server's 6 tops (EK, level, etc. — including offline players) plus the Deathmatch top.
Distinguished players can sport titles next to their name: Inmortal, Warlord, Legendary, Shadow, Champion, Rare Possessor, Merchant…
Server news, command list and the event calendar, always up to date.